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Index du forum > Jeux terminés > Chain of Retribution


OceansDream - posté le 14/04/2012 à 23:58:45 (13 messages postés)

❤ 0


Chain of Retribution


Platform- RM2k3
Language: English only, sorry I don't have a translator!

Story
A chain game, sent from person to person, each putting in their part of the epic story in their own style.

When two mercenaries accepted an escort job--thought to be a swift and easy-- they found themselves involved into a global conspiracy that would shake the very core of the earth.

Characters
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Siegmund:
A mercenary for hire who was asked to escort Rise to the capital city. He's a bit naive but has a good heart.

image
Reinhardt:
Siegmunds brother. He works together with Siegmund. He's the more serious of the 2 and more organized.

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Rise:
A magician girl, she needs to get to the capital city. She goes and hires some help because she knows the trip isn't going to be so easy...

image
Domitian:
A warrior who is spoke of in legends. People know little about who he actually is. Domitian arrives to the capital city because of a letter.

image
Valeria:
A strong and calm warrior, she travels with Domitian for the same reason. While benevolent, she also has little tolerance for stupidity.


Screen Shots
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Features
*New twist on the battle system: Each character is divided into 3 categories. Striker, Balance or Passive. Striker types regain MP in battle by attacking only. They'll gain 20 MP this way, and are usually more for saving up for a big attack.
Balance types regain 10 MP regardless of what command is used. Their skills tend to cost less but are not usually focused on having a big final attack to use.
Passive types regain 30 MP when you defend. They also start with the most MP in a battle and are Mage-types.

*Encounter Gauge which fills up as you fight encounters (which are seen on the map). Once filled, you can open up a special chest in the area.

*Party changing system

Download
Download here

Credits
It is a chaingame between:

*Dajhail
*GreatOldOne
*Jihaus
*K-hos
*Marimo
*Ocean
*Skie


Tata Monos - posté le 15/04/2012 à 00:32:18 (28 messages postés)

❤ 0

Compte Non utilisé

<3 Cela change des RTP. J'ai pas testé mais au vu des screens ça fait plaisir de revoir ça. Ou ce style graphique plutôt.

(RM2003 n'est vraiment pas mort \o/)


Coeur Pur - posté le 15/04/2012 à 12:04:08 (649 messages postés)

❤ 0

萌えでしょう?

Hi there!
This definitely looks promising, I'll check the game out as soon as I have some free time. A good-looking RM2k3 game really brings back memories.

If you're interested in having your game translated, then depending on its length I might be willing to translate it into French.

Projet en cours : The Cycle - A Song of Peace Won by the Sword | あたしは、男か女か?どっちが本当だと思う?


Nemau - posté le 15/04/2012 à 13:42:55 (52310 messages postés) - honor -

❤ 0

The Inconstant Gardener

It looks good !



Quel RPG Maker choisir ?Ocarina of Time PCPolaris 03 • Le matérialisme c'est quand tu as du matériel.


OceansDream - posté le 15/04/2012 à 22:13:18 (13 messages postés)

❤ 0

@Tata_Monos:
Yeah, a lot of people are moving over to RMVX Ace now. I still like RM2k3! Thanks for the comment and hope you get around to trying it.

@Coeur_pur:
Only if you want to! I think it'd be a pretty big project to translate (I'd say the game is about 5-7 hours long) with a fair amount of dialogue. But if you really end up enjoying it then that'd be great.

@Nemau:
Thanks!


I can't respond in french because I am bad at writing it but I can sort of understand what's being written!


Coeur Pur - posté le 17/04/2012 à 18:34:44 (649 messages postés)

❤ 0

萌えでしょう?

Okay, so I've finally had some time to play Chain of Retribution, and gotta say I've loved every minute of it. I guess I'm about halfway through, I played for about four hours or so, for now I've stopped after reaching

Spoiler (cliquez pour afficher)



Anyway, dialogues are fun and never boring, they have this way of lacking seriousness while remaining actually relevant, I like that. There's a lot of things to rummage through, random stuff like frog catching (who would even think about collecting frogs? Lol).

I like your gem system, too. The overall gameplay doesn't go out of its way in search of originality, but it's well thought-out and balanced. The pace is good, not having to regen is nice. The downside is that the game is - so far at least - really, really easy. I've reset the game a couple of times to switch gems for boss fights, but I'm yet to see a gameover screen.
Mapping is correct as well. I'm not saying it's great, but you can tell someone experienced is behind the scenery (I'm not sure if that counts as a pun or even means something in the first place ~). Bahamut Lagoon chars = <3.

There are some bugs though. A couple passability issues (mostly in the second town), and why in the world can't Siegmund use any Augments? I was also able to open a special chest without filling the encounters gauge. There is an encounter in the forest after the Crossroads that doesn't disappear after you fight the monsters, so you can fight it endlessly (and get endlessly trapped if it moves towards the hero).

Overall, it's a great game, I would definitely recommend it to anyone who would like to play an RPG Maker game. Now I'm actually considering translating it regardless of its length, I know there are many people in the French community who would find it really enjoyable but can't or are reluctant to play it because they speak little/no English.

Lots of props to your team. ;)

Projet en cours : The Cycle - A Song of Peace Won by the Sword | あたしは、男か女か?どっちが本当だと思う?


OceansDream - posté le 18/04/2012 à 04:00:06 (13 messages postés)

❤ 0

Haha thanks! And you are probably the first person to use those tactics like that. Some others were saying the game was hard. Good to know someone at least used that shield spell!

I'm responsible for a lot of the mapping actually, they left me to do it mostly. In fact I think I had at the very least editted every single map, if not completely redesigned it. The crossroads section was the one least touched by me. If you come across some mapping tips for me or suggestions I'm all ears.

Also the bugs are good to know, we'll have some fixing to do then. Most of the team wants to wait until people finish playing the game to go bug fixing so that they can get rid of any bugs in the late game too. Glad you're enjoying this though! :D

Index du forum > Jeux terminés > Chain of Retribution

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